Building an Event-Driven Crate Buff Toggle Without Polling
Development notes for an ASA mod that neutralizes loot-quality buff multipliers at runtime through event-driven buffs and contextual radial UI.
Implementation notes
Longer breakdowns about how I approached specific gameplay, modding, and technical-art problems.
Development notes for an ASA mod that neutralizes loot-quality buff multipliers at runtime through event-driven buffs and contextual radial UI.
Development notes for the runtime buff architecture behind Drakeling Tweaks, starting with non-wild XP restoration and later expanding to additional config-driven behavior.